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addAnnotBitmap doesn't work in 2.2.0 6 years 8 months ago #6379

  • emanuele
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when you add a bitmap, you have to set "has_alpha" parameter to true, in Page_addAnnotBitmap method.
I also tried to add a png with transparent background with success

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addAnnotBitmap doesn't work in 2.2.0 6 years 8 months ago #6386

  • Rossi
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ok, now also i add successfully png with transparent background, but app crash frequently at this function
-(bool)IsFinished
{
if( m_cache )
return [m_cache Stat] == 1;
if( m_thumb )
return [m_thumb Stat] == 1;
return true;
}
in PDFVPage on
return [m_cache Stat] == 1;
with EXEC_BAD_ACCESS error

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Last edit: by Abdikayrov.

addAnnotBitmap doesn't work in 2.2.0 6 years 8 months ago #6401

  • emanuele
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It crashes when you add a bitmap? or in another case?

There is a specific sequence to get this crash?

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addAnnotBitmap doesn't work in 2.2.0 6 years 8 months ago #6402

  • Rossi
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Yes, it crash when i add the bitmap. I add the bitmap the page begin the render but crash before showing the image.

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addAnnotBitmap doesn't work in 2.2.0 6 years 8 months ago #6403

  • radaee
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i think you shall add bitmap first, then, invoke vRenderSync to re-render the page.

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addAnnotBitmap doesn't work in 2.2.0 6 years 8 months ago #6407

  • Rossi
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I not find vRenderSync function.
This is my code:
CGImageRef ref = [[UIImage imageNamed:@"emoticon"] CGImage];
PDFMatrix *mat = [vpage CreateMatrix];
BOOL result = [page addAnnotBitmap:mat.handle :ref :YES :&rect];
Matrix_destroy(mat.handle);
[m_view vRenderPage:pos.pageno];
[self refresh];

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Last edit: by Abdikayrov.
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